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Warface: Breakout – Arms Store

Warface: Breakout is an online first-person shooter inspired by CS:GO for PS4 and Xbox One. The game features intense multiplayer battles with gunplay-focused combat and an arms store system that allows players to customize their loadout at the start of each round using credits earned throughout the match. One of my tasks was to design the "Buy weapons" menu.

Arms Store is a menu, where players can buy weapons and equipment during the first 40 seconds of each round. During 10 seconds of pre-round players can not move, they see a briefing, pre-round timer and a hint for opening the Arms Store.

Arms Store is a menu, where players can buy weapons and equipment during the first 40 seconds of each round. During 10 seconds of pre-round players can not move, they see a briefing, pre-round timer and a hint for opening the Arms Store.

There were concerns about using the left stick for radial menu, because in most games players manage a weapon wheel with the right stick. Despite that, after many playtests we were sure that our button layout works best in our case.

There were concerns about using the left stick for radial menu, because in most games players manage a weapon wheel with the right stick. Despite that, after many playtests we were sure that our button layout works best in our case.

Here you can see how fast players use the Arms Store thanks to convenient button layout.